THE WORLD
They were called Volla. A warrior tribe – birthed in the Metaverse, peaceful but masters in the art of Bending. Before leaving the metaverse without a trace, the Volla left the foundations for a next generation medicine game in its name sake. Volla is a sport that attempts to build mental fortitude, physical fitness and emotional healing through play and competition. In order to compete, athletes must be willing to straddle the line between the physical and the virtual.
WILL YOU ANSWER
THE CALL?
From a beacon in the far corner of the Metaverse, a call echoes across the web summoning athletes of all ages, all sports and levels of fitness. They summon you to an ancient arena. You have been summon to play in the VR Diamond League. A league for the NEXT elite athlete.
THE SPORT
Volla is a team-based projectile fighting game.
A cross reality combat sport built for virtual reality. Volla was purposely built as a medicine game. A sport that attempts to build mental fortitude, physical fitness and emotional healing through play.
CHOOSE YOUR ROLE
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Wing
Thunderbird
Support, sharpe shooter, controller of the outer lanes. Covers teammates from a distance.
Foundation: Stone and Fire
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Striker
Electro Dragon
Balanced and versatile at striking with both fist. Its primary focus is to weaken the opponents defense .
Foundation: Ice, Water and Lightning
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Guard
Iron Buffalo
Protective shell and heavy one fisted combat. Cleans the board with brute force
Foundation: Solar and Time
Roomscale
Sharpen your skills and level up at home
Court Scale
Play in local multiplayer arena matches against friends or in league play
Rules of the Game
Volla Rule Set
Each match is best of 3 rounds
Goal is to get the opposing player or teams’ Vol Points to zero.
Damage % decreases as the fighter is hit.
As the opposing player/team damage decreases during a match, one Ultra item will be spawned so they could use it to mount a comeback.
If any player points reaches zero, it is a KO and the player loses the match.
Special Abilities
Each player class has a 7 level signature ability. During a match, the kinetic energy that the player builds up, powers their signature ability or ultimate character assist. To release this power, the player has to perform a gesture that is only specific to their player class.